// Deep Earth is a community project available under the Microsoft Public License (Ms-PL)
// Code is provided as is and with no warranty - Use at your own risk
// View the project and the latest code at http://DeepEarth.codeplex.com/

namespace DeepEarth.Client.Services.WMS
{
    /// <summary>
    /// A box describing the bounds of a virtual earth map tile
    /// </summary>
    public class BBox
    {
        public int x;
        public int y;
        public int width;
        public int height;

        public BBox(int x, int y, int width, int height)
        {
            this.x = x;
            this.y = y;
            this.width = width;
            this.height = height;
        }
    }
}